“Get to the Back of the THQ” – A History of THQ’s Problems and Possible Solutions

I know, right? Another post dedicated to THQ’s financial issues.

Somehow this story keeps rumbling on, as THQ have recently announced a new president and this new president has some interesting things to say.

Click on to get a better idea of what’s gone on previously and what could happen in the future.

Continue reading ““Get to the Back of the THQ” – A History of THQ’s Problems and Possible Solutions”

Best in Show – a Round-up of the Best Games and Biggest Stories From E3

That’s it, the show is over.

E3 has finished for another year, so rather than dig through every story, I figured I’d highlight the ones that are worth highlighting and pass this distilled goodness onto you.

Click on.

Continue reading “Best in Show – a Round-up of the Best Games and Biggest Stories From E3”

What’s Up!? – ‘2 Weeks of Shit Wot I Missed’

So. I’ve been away for a little while. I know, I know. You’ve ALL missed me.

To get mysewlf back in the swing of things, I thought it’d be a good idea to look at what I’ve ‘missed’, give a quick comment on it and start afresh. Ready? Click on for more.

GO! Continue reading “What’s Up!? – ‘2 Weeks of Shit Wot I Missed’”

When Ideas Die – A Look at Licensed Games

This news story caught my eye recently. It seems that Lego is getting the Minecraft license, which blows my mind as Minecraft IS essentially digital Lego. Why do you need the Minecraft license Lego? You’re Lego! Minecraft is about putting blocks together to build shit, which is what you’ve been doing since day one!

This got me thinking about licensed games. What makes them good and how to use a license properly. Continue reading “When Ideas Die – A Look at Licensed Games”