Talking Rubbish – Kinect’s Next Hurdle is ‘Natural Speech’


Ha, ha, ha.

Oh Lord. This is funny. Kinect. Stop.

Stop it.

A Rare developer has stated that the next big step in making games for Kinect is implementing voice recognition that can handle natural speech.

David Quinn, an engineer for Rare stated;

“There was speech in the first round of launch titles – Kinectimals obviously had speech. But from day one the entire UI was going to be speech-driven. Every game event had to have speech incorporated into it.

But it was also a very say-what-you-see approach; in golf, you change clubs – ‘four iron,’ – kind of thing. What I’d like to see and what we’re investigating now is a more natural conversation way of talking to the Kinect, so you can say, ‘Hey, caddy, give me a five iron,’ or ‘Hey, caddy, what should I use now?'”

So whilst I appreciate the sentiment and the desire to push the tech forward, I seriously think the Kinect has 2 bigger problems in front of it.

  1. Games that are designed for Kinect – THAT ARE FUN AND CAN’T BE DONE BETTER WITH A CONTROLLER
  2. Motion controls – THAT WORK

Steel Battalion: Heavy Armour is one of the latest Kinect releases to prove this point unbelievably well.

Still, good luck to Rare who’ve had little to no noteworthy releases in the last decade or so. At least they talk a good game (GET IT!?).

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