The week’s over!
What happened last week?
Mass Effect 3 ‘Extended Cut’
I’ve completed Mass Effect 3. I’ve seen the ending. Whilst I wasn’t impressed I wasn’t upset enough to demand refunds, start crying on forums or start a petition. Still, some people were, and as a result Bioware are launching a patch that’ll extend the ending.
It seems that it’s going to be pretty substantial as the patch is reported to be coming in at 1.9GB. Before I bother loading up Mass Effect 3, I’ll wait and see what the reviews say. I assume there’ll be reviews. The developers are talking it up, saying;
“The Extended Cut endings will differ depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content.”
Steam Build Up Steam
Whilst it’s clear that EA are happy talking a good game about Origin, there appears to be some numbers that are backing up their smack-talk. EA are reporting (so maybe have a pinch of salt with this) that Origin has had a turnover of $150 million in the last 12 months. Not too shabby.
Of course, this wouldn’t be an Origin story without someone talking shit about Steam. Oh, here we go;
“If MySpace had stayed the one answer in social networking and no one switched to Facebook, then we’d all be stuck on MySpace right now and we wouldn’t have had the Facebook phenomenon.”
Essentially they’re claiming that Steam is MySpace and Origin is Facebook. It’s all rather childish and pure EA, though given the poor performance of their shares, it’s probably crucial that they talk up their products to get investors back on side.
Still, I’m sure the Need For Speed film is going to make TONS of money.
It’s a tough time for publishers and it’s causing a strain on the relationship between developers. A number of games have been delayed or even dropped recently.
Anarchy Reigns has been shoved back again. This time the developers, Platinum, have come out and publicly called out their publisher, Sega, for not releasing in Europe at the same time as everywhere else. They’ve called for their fans to import the game;
“The game is fully localized, If you buy the Japanese version or any version, it’s going to have all the languages in it. We really wanted everybody online around the world to play together at the same time, but unfortunately that’s not going to happen.
In the West, Sega is looking for the best time to put it out. It will still be out in July [in Japan]. There will still be ways for you to get it if you know where to go. We’re still 100 per cent behind the game and we still want to connect with you and play with you and have a good time. So let’s make sure that happens no matter what bad news we get.”
Tim Schafer came out saying that he ‘feared for publishers’, after his team management to raise over $3 million on KickStarter for their next project. Whilst he has something of a point, the projects getting that kind of money are sill few and far between, meaning there’s still a place for publishers to support games.
Speaking of which, Nintendo have gone and bought the publishing rights to Project Zero (also known as Fatal Frame). This excites me as the Wii U would be the perfect home for a camera based horror game. Colour me excited.
- Motorola offered to settle with Microsoft – but yet again wanted insane amounts of money, so nothing happened. It rumbles on.
- Technology continues to improve (potentially) education, with Valve getting in on the action, offering ‘Steam for Schools‘. Along with Raspberry Pi and Mozilla’s Thimble, a lot of superb resources are out there for teachers.
- Diablo 3 continues to be ridiculous. They’re now restricting your progress for the first 3 days that you own the game. Hope that Real-Money Auction House is worth the hassle.
- Surface was announced. I think it looks pretty good. We’ll see. Some game developers have been talking about it.
That’s it for this week. Enjoy your Sunday!