Bits and Pieces – Frostbyte to go 64-Bit

News have emerged that shows the first games the require a 64-bit OS are to be coming our way sometime next year.


Click on.

Johan Andersson announced on his Twitter feed that;

“We’ll have Frostbite-powered games in 2013 that will _require_ a 64-bit OS. If you are on 32-bit, great opportunity to upgrade to Windows 8”

What this means is that old machines still running 32-bit Operating Systems (OS’s) won’t be able to play the games.

This may be something of an issue as recent surveys still show that PC users are somewhat stuck in their ways and are still using their old 32-bit OS’s. Having said that, there’s only one place PC gamers truly go to, and that’s Steam. They’ve got their own set of data which paints a much different picture.

Why is 64-bit so important? Well, to put it simply, with 64-bit you have instructions that are twice as big (32 x 2 is 64, see?) and in theory twice as powerful. 64-bit also allows OS’s to have access to larger amounts of RAM and with games becoming increasingly memory intensive, this can only be a good thing.

This isn’t the first time games have been released exclusively in a 64-bit format. Remember this?

So that’s something to look forward to.

I kid though. I realise that people are going to want to complain and that the initial hassle of having to upgrade your OS won’t be worth the, most likely, minimal improvements, but it’s a necessary evil. Gaming needs to progress and the adoption of the 64-bit OS is one of the ways that PC gaming can take a step forward. Remember when people complained that a film wasn’t available on VHS.

Don’t be that person. Get a 64-bit OS. Or carry on playing FarmVille.

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